Industry

Gaming and live services

Engineering for game studios and platform operators - live operations, player data and monetisation.

Example use cases

What we can build for gaming

9 areas where a game lives on after launch: player data, live-ops, scale. Each described on its own - the scope, the technology and what we take on. We fit the exact solution to your needs.

A lit studio building on a wet street at night, light reflections on the asphalt.

Gaming IT Outsourcing: Strengthen Your Dev Team

Gaming IT outsourcing that strengthens your engineering team with proven specialists, without building a department from scratch. See how.

Live Ops Tooling: Run Events, Releases, Content

Live ops tooling to run events, releases and content fast and safely, without building a department from scratch. See our approach.

Player Accounts and Identity System: How to Build

Player accounts and an identity system: design a platform foundation you won't rewrite a year later, and know who should build it.

Game Monetisation and Payments: How to Build It

Game monetisation: build a store, payments and virtual currency that reconcile to the cent, without a department from scratch. See how.

Player Analytics and Telemetry: How to Build It

Player analytics and telemetry: build the event pipeline, dashboards and churn prediction to learn why players leave. See our approach.

Anti-cheat and Fair Play: Build It in Your Game

Anti-cheat for your game: build bot detection, fair play and fraud protection, without standing up a security department from scratch.

Player Support and Community Tooling for Games

Player support and community tooling: build a player portal, ticketing, an AI L1 agent and moderation, without a department from scratch.

Game Backend: Matchmaking, Leaderboards, Scaling

Game backend: design matchmaking, leaderboards and scaling that survive launch and traffic peaks. See how we build it with real engineers.

Gaming Automation and AI in Game Production

Gaming automation and AI agents in game production, from automated QA to localisation pipelines, with a human in the loop. See how.

Next step

Have a gaming project?

Tell us what you are running or building - we'll match the engagement model and a team used to live traffic.